2 thoughts on “Scene 1 – Episode 1 – Blank”
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This is the page size for American Comics.
“6.875 by 10.438 inches with bleed.” according to:
https://www.grekoprinting-comixwellspring.com/blog/making-digital-comics-page-size-resolution/#:~:text=What%20Size%20are%20Comic%20Book,the%20edge%20of%20the%20page.
ChatGPT: Here’s a suggested 16-page comic structure for the given scene:
Page 1:
Establishing shot of the city skyline
Panel showing bustling city streets
Introduce Jinn-Lir running through an alley
Page 2:
Series of panels showing Jinn-Lir navigating through different alleys
Close-up of his worried face as he looks back
Page 3:
First encounter with Drift forces
Jinn-Lir’s reaction and increased speed
Page 4:
Jinn-Lir using magic to repel pursuers
Panels showing his chaotic path through the city
Page 5:
Second encounter with Drift forces
Jinn-Lir using magic to make himself harder to see
Page 6:
More running scenes, emphasizing Jinn-Lir’s desperation
Glimpses of pursuers in the background
Page 7:
Jinn-Lir spots the Temple of Lifeblood in the distance
Close-up of his determined expression
Page 8:
Jinn-Lir approaching the temple
Panels showing him looking around cautiously
Page 9:
Full-page spread of the Temple of Lifeblood exterior
Page 10:
Jinn-Lir pausing before the temple entrance
Panels of him scanning the surroundings
Page 11:
Close-up of Jinn-Lir reaching into his pocket
Panel revealing the leather pouch
Page 12:
Close-up of the leather pouch in Jinn-Lir’s hand
Speech bubble: “This had better work.”
Page 13:
Jinn-Lir entering the temple
Panels showing the temple interior
Page 14:
Jinn-Lir moving deeper into the temple
Mysterious temple details in the background
Page 15:
Jinn-Lir encountering something or someone inside
His reaction to what he finds
Page 16:
Cliffhanger ending or reveal inside the temple
Final panel hinting at what’s to come
This structure allows for a dynamic opening sequence, showcasing the city and Jinn-Lir’s desperate flight, while building tension towards his arrival at the Temple of Lifeblood. The pacing provides opportunities for action, character development, and world-building, culminating in a potentially intriguing cliffhanger[1][2].
Citations:
[1] https://kidscomicsunite.com/how-to-build-a-career-in-graphic-novels-and-not-kill-yourself-doing-it/
[2] https://salgoodsam.com/mc/the-nine-panel-grid/
[3] https://www.reddit.com/r/comic_crits/comments/a5etd1/how_long_does_it_typically_take_you_to_complete_1/
[4] https://nattosoup.blogspot.com/2018/10/intro-to-comic-craft-storytelling.html
[5] https://www.vice.com/en/article/z4jxpx/why-the-16-panel-grid-is-the-holy-grail-of-action-comics
[6] https://www.creatorresource.com/anatomy-of-a-comic-script/
[7] https://www.tcj.com/how-comic-books-have-changed/
[8] https://www.reddit.com/r/krita/comments/10lo2tb/how_do_i_make_comic_panels/